Skip to main content

TagInput

Family: Inputs & Forms
Namespace: Tessera.Controls

Use TagInput when this interaction is the best match for your screen workflow.

When to use

  • You need a TagInput-style interaction inside the inputs & forms lane.
  • A titled widget surface improves scanability in dense shells.
  • You want explicit user-driven events routed into app state updates.

Minimal usage

csharp.cs
using Tessera.Controls;
using Tessera.Layout;

var widget = new TagInput
{
    Title = "TagInput"
};

return Screen.Build(window => window.Body(body => body.Center(widget, width: 44, height: 9)));

Common pitfalls

  • Do not choose TagInput by name only; validate it against the target workflow.
  • Keep this control scoped to the inputs & forms concern; avoid cross-layer state coupling.
  • Handle control events by posting/processing messages; avoid hidden mutation in render paths.
  • Set focused/normal styles intentionally so keyboard focus remains obvious.
  • Keep disabled state explicit and reversible so users understand why actions are blocked.

Public properties

PropertyType
BorderBorderStyle
BorderStyleTextTesseraStyle
CaretGlyphstring
CaretStyleTesseraStyle
DisabledTagStyleTesseraStyle
ErrorTagStyleTesseraStyle
FocusedBorderStyleTextTesseraStyle
FocusedTagStyleTesseraStyle
FocusedTitleStyleTesseraStyle
FocusMarkerstring
HasErrorbool
HoveredTagStyleTesseraStyle
InputPaddingint
IsDisabledbool
IsFocusedbool
IsReadOnlybool
OptionsTagInputOptions
PaddingThickness
PlaceholderTextStyleTesseraStyle
SelectedTagIndexint
SelectedTagStyleTesseraStyle
ShowCaretbool
ShowFocusMarkerbool
TagPaddingint
TagsList<TagPlacement>
TagStyleTesseraStyle
TextRunsList<TextPlacement>
Titlestring
TitleStyleTesseraStyle
ValueTextStyleTesseraStyle

Public events

EventType
TagsChangedEventHandler<TagInputTagsChangedEventArgs>?