Stepper
Family: Inputs & Forms
Namespace: Tessera.Controls
Use Stepper when this interaction is the best match for your screen workflow.
When to use
- You need a
Stepper-style interaction inside the inputs & forms lane. - A titled widget surface improves scanability in dense shells.
- You want explicit user-driven events routed into app state updates.
Minimal usage
csharp.cs
using Tessera.Controls;
using Tessera.Layout;
var widget = new Stepper
{
Title = "Stepper"
};
return Screen.Build(window => window.Body(body => body.Center(widget, width: 44, height: 9)));Common pitfalls
- Do not choose
Stepperby name only; validate it against the target workflow. - Keep this control scoped to the inputs & forms concern; avoid cross-layer state coupling.
- Handle control events by posting/processing messages; avoid hidden mutation in render paths.
- Set focused/normal styles intentionally so keyboard focus remains obvious.
- Keep disabled state explicit and reversible so users understand why actions are blocked.
Public properties
| Property | Type |
|---|---|
ActiveStepStyle | TesseraStyle |
CompletedStepStyle | TesseraStyle |
Connector | string |
ConnectorStyle | TesseraStyle |
DisabledStepStyle | TesseraStyle |
FocusedTitleStyle | TesseraStyle |
FocusMarker | string |
IsDisabled | bool |
IsFocused | bool |
IsReadOnly | bool |
PendingStepStyle | TesseraStyle |
ShowFocusMarker | bool |
StepTextStyle | TesseraStyle |
Title | string |
TitleStyle | TesseraStyle |
Public events
| Event | Type |
|---|---|
CurrentStepChanged | EventHandler<StepperCurrentStepChangedEventArgs>? |
SelectionChanged | EventHandler<StepperCurrentStepChangedEventArgs>? |